Black Ops Cold War Update Today April 7 Now Live for Gameplay Tweaks

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Heads up, Call of Duty: Black Ops Cold War players! Treyarch has rolled out the Black Ops Cold War update today for April 7, and it includes gameplay-related changes! This is a server-side patch, so there’s no actual file that’s needed to be downloaded, and everything will be  applied once players connect to the servers.

Black Ops Cold War Update Today April 7 Patch Notes:

GLOBAL

Weapons

  • ZRG 20mm
    • ZRG 20mm sniper rifle now available via in-game challenge or Store bundle.

 

UI

  • Addressed an issue with UI icon visuals for the “Oni” Reticle appearing too dark in the preview.

 

MULTIPLAYER

Maps

  • Miami Strike
    • Closed an out-of-bounds exploit area near the Parking Garage.

 

Scorestreaks

  • RC-XD
    • Increased RC-XD damage to take down nearby enemies using Flak Jacket.

 

Camo Progression

  • Addressed an issue where the “Science” camo category for the RPG-7 wasn’t tracking properly.
  • Addressed an issue where the “Classic” camo category for the R1 Shadowhunter wasn’t tracking properly.

 

ZOMBIES

Stability

  • Addressed a stability issue related to Ammo Mods.

 

Outbreak

  • Stability
    • Fixed crashes related to Objectives.
    • Addressed a stability issue related to the Krasny Soldat’s leap attack.
    • Addressed a stability issue related to the Dragon Relic.
    • Addressed a stability issue related to Wall Buys.
    • Addressed a stability issue related to the Secure Objective.
    • Added numerous stability fixes.

 

Dead Ops Arcade 3

  • Gameplay
    • Adjusted XP rewards.
    • Slightly adjusted some rewards for life donation.
    • Adjusted time allotments for Wave 3 in the Room of Justice.
    • Addressed an issue where the Bonus Room War Store not functioning as expected.
    • Addressed an issue where the War Store wasn’t granting vehicles or a random one.
    • Addressed a co-op issue where a player wouldn’t be warped into the Room of Fate if another player was dropping into the Room of Fate on a buggy or mech at the same time.
    • Addressed an issue where various shield type objects (Barrels, Boxing Gloves, Sawblades, Tesla Balls) were not working as expected.
    • Addressed an issue where the player’s shield was not affecting the Meatball or Spider enemies as expected.
    • Addressed an issue where the Tesla Ball wasn’t working against some enemies.
  • Challenges
    • Addressed an issue where the player wasn’t properly getting credited for kills while in vehicles for the “Damage Delivery” Challenge.
  • Leaderboards
    • Addressed an issue where leaderboards were not updated correctly at the end of match.

 

Create-a-Class

  • Addressed an issue that caused Optics to be automatically unlocked on the R1 Shadowhunter crossbow.

 

Onslaught (PS4/PS5)

  • Gameplay
    • Adjusted difficulty scaling for higher Surges.
    • Adjusted spawn rate and movement speed of enemies to match other modes.
    • Added super sprinter enemies to Onslaught.

CAMPAIGN

UI

  • Addressed a UI error that could appear upon selecting Player Details when using keyboard and mouse.

That’s kinda meaty for a server-side patch, no? If you also play Warzone, don’t forget, a server-side patch for the game was released by Raven Software yesterday, which you can read about here.

Source: Treyarch

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Author: Alex Co